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Operant Conditioning

Page history last edited by Andrea Brownstein 15 years, 6 months ago

 

“A human being fashions his consequences as surely as he fashions his goods or his dwelling. Nothing that he says, thinks or does is without consequences.”--Norman Cousins


Generally, Behavior Modification therapy as we know it today is defined as the use of rewards or punishments to reduce or eliminate problematic behavior, and can teach new responses to an individual in response to environmental stimuli. It is also defined as a, “ therapy that seeks to extinguish or inhibit abnormal or maladaptive behavior by reinforcing desired behavior and extinguishing undesired behavior.”

 

While the tradition of behavior modification is usually framed as a response to negative behavior that needs to be changed, the term can just as easily be used to address positive behavior. The techniques and strategies can be used in either direction.

 

The goal of a program of behavior modification is to change and adjust behavior that is inappropriate or undesirable in some way. When embarking on a program of behavior modification with a child, it is important is that the undesirable behavior be isolated and observed. With this observation comes awareness of the behavior on the part of the parent and/or teacher, and also on the part of the individual whose behavior is being modified. And with this awareness also comes the greater goal of understanding the cause and effect of the behaviors,  thus helping to affect change.

 

Behavior modification therapy is based on the concepts of observable antecedents (events that occur before a behavior is apparent), observable behavior, and consequences (the events that occur after the behavior occurs). A behavioral modification program to affect behavioral change consists of a series of stages. An inappropriate behavior is observed, identified, targeted, and stopped. Meanwhile, a new, appropriate behavior must be identified, developed, strengthened, and maintained.

 

The major theorists for the development of operant conditioningare Edward Thorndike, John Watson, and B. F. Skinner. This approach to behaviorism played a major role in the development of the science of psychology, especially in the United States. They proposed that learning is the result of the application of consequences; that is, learners begin to connect certain responses with certain stimuli. This connection causes the probability of the response to change (i.e., learning occurs.)

 

Thorndike labeled this type of learning instrumental. Using consequences, he taught kittens to manipulate a latch (e.g., an instrument). Skinner renamed instrumental as operant because it is more descriptive (i.e., in this learning, one is "operating" on, and is influenced by, the environment). Where classical conditioning illustrates S-->R learning, operant conditioning is often viewed as R-->S learning since it is the consequence that follows the response that influences whether the response is likely or unlikely to occur again. It is through operant conditioning that voluntary responses are learned.

 

The 3-term model of operant conditioning (S--> R -->S) incorporates the concept that responses cannot occur without an environmental event (e.g., an antecedent stimulus) preceding it. While the antecedent stimulus in operant conditioning does not elicit or cause the response (as it does in classical), it can influence it. When the antecedent does influence the likelihood of a response occurring, it is technically called a discriminative stimulus.

 

It is the stimulus that follows a voluntary response (i.e., the response's consequence) that changes the probability of whether the response is likely or unlikely to occur again. There are two types of consequences: positive (sometimes called pleasant) and negative (sometimes called aversive). These can be added to or taken away from the environment in order to change the probability of a given response occurring again.

 

[http://chiron.valdosta.edu/whuitt/col/behsys/operant.html]

B F SKINNER: WALDEN TWO

Walden Two

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